TEETH is definitely a good example of a good, succinct, evocative title. On the other end of the spectrum is Escape from Dino Island, the Dino, there, is just the perfect amount of levity.
I'm a big fan of Hari Conner's CYOP books 'Into the Dungeon', and the more mature sequel 'Into the Tower'. I think they definitely tick the boxes for 'set the scene' and 'fun to say'!
"His Majesty the Worm" from Joshua McCrowell is a recent example of one my favorite names for anything ever. So evocative. "The Wildsea" from Felix Isaacs actually works on me for a noun-mash. And "Stonetop" from Jeremy Strandberg is a name that felt simple at first glance but really breathes life into the setting the more you read about it.
Sure, I've purchased games by their name alone! Stardogs by Gorgzu Games: cool, gritty neologism that captures action and setting together. Printweaver by N.L. Morrison: an RPG that uses your fingerprints. What a novel idea!
Below Dwelling Sewer Mutants (B.D.S.M) by NeonRot: because 😳😳
Be sure to pick up the expansions for it: "Mutants In Large Form" and "Crocodile Battle Tournament"! There's something to be said for *really* leaning into a theme...!
I wept when I read this (not really) for I have made a bad title myself. I was aware it wasn't great but it's good to have have a bit of an understandins. I've also made some good titles, I'm happy to say.
New game: in this Waffle House, anything is possible
TEETH is definitely a good example of a good, succinct, evocative title. On the other end of the spectrum is Escape from Dino Island, the Dino, there, is just the perfect amount of levity.
I'm a big fan of Hari Conner's CYOP books 'Into the Dungeon', and the more mature sequel 'Into the Tower'. I think they definitely tick the boxes for 'set the scene' and 'fun to say'!
"His Majesty the Worm" from Joshua McCrowell is a recent example of one my favorite names for anything ever. So evocative. "The Wildsea" from Felix Isaacs actually works on me for a noun-mash. And "Stonetop" from Jeremy Strandberg is a name that felt simple at first glance but really breathes life into the setting the more you read about it.
Sure, I've purchased games by their name alone! Stardogs by Gorgzu Games: cool, gritty neologism that captures action and setting together. Printweaver by N.L. Morrison: an RPG that uses your fingerprints. What a novel idea!
Below Dwelling Sewer Mutants (B.D.S.M) by NeonRot: because 😳😳
Be sure to pick up the expansions for it: "Mutants In Large Form" and "Crocodile Battle Tournament"! There's something to be said for *really* leaning into a theme...!
I wept when I read this (not really) for I have made a bad title myself. I was aware it wasn't great but it's good to have have a bit of an understandins. I've also made some good titles, I'm happy to say.